Classes
Members
# entityRoomId
The room ID of the space or room this child represents.
# isActiveChild
Whether or not this child is "active" or valid. Inactive children are
not considered part of a space.
# order
An optional short string to differentiate the rendering order of entities.
# suggested
Whether or not the child is a suggested entity for users to join.
# viaServers
The servers the client should provide to the homeserver when trying to
join the entity (room). May be empty or falsey to denote the child is
inactive.
Methods
# isActiveChild() → {boolean}
Whether or not this child is "active" or valid. Inactive children are
not considered part of a space.
boolean
# order() → {string}
An optional short string to differentiate the rendering order of entities.
string
# viaServers() → {Array}
The servers the client should provide to the homeserver when trying to
join the entity (room). May be empty or falsey to denote the child is
inactive.
Array